Eine kurze Frage zum korrekten Verständnis:
Der Energy Pulse vom Thunderhead wird mit Explosivo magisch, triggert aber nicht den RFP-Teil von Explosivo, weil er er Automatic Hits verursacht und damit keine Direct Hits. Ich könnte aber gemäß der Regeln für Automatic Hits freiwillig die Trefferwürfe machen, um trotzdem RFP zu triggern, richtig?
Anschlussfrage: Da der Schaden von Energy Pulse simultan ist, handele ich erst den komplett ab und würfele anschließend eventuellen Blastschaden durch Explosivo aus, der, weil Energy Pulse simultan war, ebenfalls simultan ist?
Zitat von Energy PulseEnergy Pulse (*Attack) - This attack does not need a target. Each other model within 6" of this model that is in its front arc is automatically hit unless this model's LOS to it is blocked by terrain. Models hit suffer a POW12 electrical damage roll. Energy Pulse damage rolls are simultaneous.
Zitat von ExplosivoTarget friendly Faction model's ranged weapons gain Damage Type: Magical. If the affected model directly hits and boxes an enemy model with an attack fram a ranged weapn, center a 3" AOE on the boxed model, then remove that model from play. Models in the AOE are hit and suffer an unboostable POW 8 magical blast damage roll.
Zitat von Warmachine Prime MkIII S. 42Attacks That Hit or Miss Automatically
Some rules cause attacks to hit automatically or miss automatically. If a rule causes an attack to hit automatically, you do not have to make an attack roll. If you choose to make a roll (because you want to try for a critical hit, for example), the attack no longer hits automatically. If the attack roll fails, the attack misses.