Vielleicht als kleine Sammlung von Dingen, welche sich in der neuen Edition, im Vergleich zur Alten geändert haben.
Ich versuche das hier aktuell zu halten.
Rot: Gibt es nicht mehr
Blau: Ist neu (dazugekommen)
Model Statistics
- CMD, Command
- Focus/Fury
+ AAT, Arcane Attack
+ ARC, Arcana
+ CTRL, Control Range
+ Hardpoint
Range Attacks
+ models with range attacks can target models that engaging them
Advantages (Icons)
- 'Jack Marshals
* - Benefits (Crush!, Hurry!, Shake!, Strike True!, Take Aim!)
* + while in 8 ": free run, charge, power attack
* + power up
- Advanced Deployment
* + up to 3" deployment
- +Ambush
* + every model must deployed within 3" of other models
* + must forfeit either normal movement or Combat Action the turn they are put into play
- Assault
* + range attack after successful charge
- Cavalry
* - Mount Attacks
* - Impact Attacks
- +Dual Attack
* + cannot make a range attack after a power attack
- +Gladiator
- Gunfighter
* + does not have to target the model engaging it with the attack
- +Headbutt Power Attack
* + 1" melee range (2" Huge Bases)
- Incorporeal
* +does not have to forfeit its Combat Action when it advance/placed out of melee
* +enemy models does not have to forfeit its Combat Action when they advance/placed out of melee
- +Slam Power Attack
* + 1" melee range (2" Huge Bases)
- +Trample Power Attack
- +Unstoppable
Deployment
- Models deployment: every model must be placed within 3" to every other model
Movement
- run-action
* + SPD+5
- charge
* + a model cannot charge while engaged
AOE
- Spray
* + Linie statt Template
* + Sprays ignoriern nicht mehr Target-in-melee-Bonus
- AOE / Area-of-Effect
* - Kein Template mehr
* + trifft die nächsten "x" models in "x" Zoll ("x" = AOE Wert)
Power Attacks
- Abhängig von der Basegröße des Angreifers zum Verteidiger
* bei gleicher Basegröße des Verteidigers Pow 12
* bei kleinerer Basegröße des Verteidigers Pow 14
LOS
- models in a unit do not block the line of sight of other models in their unit